Flash Animation Course: https://www.bloopanimation.com/flash-animation/
Click here to subscribe: http://www.youtube.com/subscription_center?add_user=bloopanimation
Thanks to David Schuttenhelm of DavidDrawsIt.com for this tutorial!
Full Release notes https://helpx.adobe.com/animate/release-note/releasenotes-2015-1.html
Adobe’s Intro video https://helpx.adobe.com/animate/how-to/make-an-animation.html
Articles Used in video:
“Animate CC is HERE!”
Rich Lee, Adobe Team Blog http://blogs.adobe.com/animate/animate-cc-is-here/
“Adobe confirms major Flash vulnerability, and the only way to protect yourself is to uninstall Flash”
Zack Epstein, BGR.com
Jobs: Why Apple banned Flash from the iPhone”
Stephen Shakland, CNet.com
“Did Steve Jobs kill Adobe Flash?”
Doug Gross, CNN http://www.cnn.com/2011/11/09/tech/mobile/flash-steve-jobs/
Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.
Don’t forget to subscribe if you liked this video!
In this video…..
introduction of computer hardware and software
what is hardware
what is programmable hardware
what is non programmable hardware
what is software
what is system software
system software types
operating system software
application software types
and also replete some keyword below
c in hindi
c programming in hindi
c programming tutorials in hindi
programming in hindi
basic programming in hindi
introduction of computer hardware
introduction of computer hardware in hindi
introduction of computer software
introduction of computer software in hindi
computer hardware vs computer software
hardware vs software
wbctutorials on youtube
non programmable hardware
operating system software
mohd anwar khan
http://www.livetechau.com – Recently when i got my new mac I was pondering on how to uninstall software. Coming from a PC this was usually an easy task but for some unknown reason the mac does not include a feature for easily uninstalling applications. This tutorial will show you how to uninstall applications on your mac with ease. To download the software head on over to http://bit.ly/appcleanerlink
OIN OUR EMAILING LIST
MY SOCIAL LINKS
Daniel on Twitter: http://twitter.com/daniel___elias
Live Tech Australia on Twitter: http://twitter.com/livetechau
Live Tech Australia is Australia’s premiere outlet for technology.
Focusing on consumer electronics, news coverage, reviews, tutorials and more on YouTube.
This Blender 3D video demonstrates how to make an image of a cup with a handle using the cycles render engine. Blender version 2.64 was used for this tutorial. This is a good tutorial for beginners.
The IEEE defines Software Engineering as “the application of a systematic, disciplined, and quantifiable approach to the development, operation, and maintenance of software; that is, the application of engineering to software.” Software engineering is a discipline applied throughout the entire software lifecycle, spanning the early phases of system specifications all the way to maintenance after system deployment. So why use an engineering approach to software? Quite simply, because the alternative would be to use an ad-hoc or disordered approach. An engineering approach means predictability and quantifiable results through the application of theories, methodologies, frameworks, and tools. When applied efficiently, the result is high-quality software created in a cost-effective manner.
“Visit for FREE Complete Video Training”
Get Software testing Jobs just watching these Videos.Bug life cycle helps you understand the whole process involved in defect reporting.Testers are hired to find bugs & you need to know what happens when a bug in a software application is found.
In software development process, the bug has a life cycle. The bug should go through the life cycle to be closed. A specific life cycle ensures that the process is standardized. The bug attains different states in the life cycle. The life cycle of the bug can be shown diagrammatically as follows:
The different states of a bug can be summarized as follows:
9. Rejected and
Description of Various Stages:
1. New: When the bug is posted for the first time, its state will be “NEW”. This means that the bug is not yet approved.
2. Open: After a tester has posted a bug, the lead of the tester approves that the bug is genuine and he changes the state as “OPEN”.
3. Assign: Once the lead changes the state as “OPEN”, he assigns the bug to corresponding developer or developer team. The state of the bug now is changed to “ASSIGN”.
4. Test: Once the developer fixes the bug, he has to assign the bug to the testing team for next round of testing. Before he releases the software with bug fixed, he changes the state of bug to “TEST”. It specifies that the bug has been fixed and is released to testing team.
5. Deferred: The bug, changed to deferred state means the bug is expected to be fixed in next releases. The reasons for changing the bug to this state have many factors. Some of them are priority of the bug may be low, lack of time for the release or the bug may not have major effect on the software.
6. Rejected: If the developer feels that the bug is not genuine, he rejects the bug. Then the state of the bug is changed to “REJECTED”.
7. Duplicate: If the bug is repeated twice or the two bugs mention the same concept of the bug, then one bug status is changed to “DUPLICATE”.
8. Verified: Once the bug is fixed and the status is changed to “TEST”, the tester tests the bug. If the bug is not present in the software, he approves that the bug is fixed and changes the status to “VERIFIED”.
9. Reopened: If the bug still exists even after the bug is fixed by the developer, the tester changes the status to “REOPENED”. The bug traverses the life cycle once again.
10. Closed: Once the bug is fixed, it is tested by the tester. If the tester feels that the bug no longer exists in the software, he changes the status of the bug to “CLOSED”. This state means that the bug is fixed, tested and approved.
While defect prevention is much more effective and efficient in reducing the number of defects, most organization conducts defect discovery and removal. Discovering and removing defects is an expensive and inefficient process. It is much more efficient for an organization to conduct activities that prevent defects.
Guidelines on deciding the Severity of Bug:
Indicate the impact each defect has on testing efforts or users and administrators of the application under test. This information is used by developers and management as the basis for assigning priority of work on defects.
A sample guideline for assignment of Priority Levels during the product test phase includes:
1. Critical / Show Stopper — An item that prevents further testing of the product or function under test can be classified as Critical Bug. No workaround is possible for such bugs. Examples of this include a missing menu option or security permission required to access a function under test.
2. Major / High — A defect that does not function as expected/designed or cause other functionality to fail to meet requirements can be classified as Major Bug. The workaround can be provided for such bugs. Examples of this include inaccurate calculations; the wrong field being updated, etc.
3. Average / Medium — The defects which do not conform to standards and conventions can be classified as Medium Bugs. Easy workarounds exists to achieve functionality objectives. Examples include matching visual and text links which lead to different end points.
4. Minor / Low — Cosmetic defects which does not affect the functionality of the system can be classified as Minor Bugs.